﻿#region Using Statements
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Storage;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
#endregion

namespace TheSpirit
{
    class EnemyForest1 : Enemy
    {
        public EnemyForest1(int tileX, int tileY)
        {
            animation = new Animation();
            tileLocation = new Point(tileX, tileY);

            isAlive = true;

            name = "EnemyForest1";
            velocity = 1;
            life = 100;
        }
    }
}
